Categories
Misc

How to Use NVIDIA Warp and MjWarp to Accelerate Robotics Simulation and Learning Workflows

Categories
Misc

How SWE-Serve Exposes the Gap Between Local Tests and Live Serving

An AI coding agent’s patch can pass tests yet fail when the server loads a real model and handles requests. Evaluating changes to inference-serving software…

An AI coding agent’s patch can pass tests yet fail when the server loads a real model and handles requests. Evaluating changes to inference-serving software therefore requires checking the full serving path, including whether the system returns correct results through its public interface. Developed with input from the SGLang team, SWE-Serve evaluates this gap with 53 tasks derived from…

Source

Categories
Misc

Sakeena Fiza Helps NVIDIA Hardware Succeed at Scale

When Sakeena Fiza describes her work as a validation engineer at NVIDIA, she does so in terms more befitting a detective story than a world-class engineering lab. “Validation engineers look in the shadows and shine a light into every corner,” Fiza said. “Every time we get a system, our first thought is: how can it […]

Categories
Misc

**Know Who Spoke When: Build Real-Time, Multi-Speaker AI with NVIDIA Nemotron 3 Diarization**

Categories
Misc

At AI Day Singapore, NVIDIA and Partners Showcase AI Advancements Across Southeast Asia

NVIDIA AI Day Singapore, which takes place Sept. 22-23 at the Raffles City Convention Centre, is offering attendees opportunities to explore the hands-on training, expert-led sessions and advanced tools to accelerate their work in AI and high-performance computing. At the event, NVIDIA and its partners are showcasing breakthrough AI advancements across the Southeast Asia region […]

Categories
Misc

Topology-Aware Workload Scheduling with NVIDIA Topograph

AI factories are power-limited systems that deliver maximum value when fully optimized. GPU workload placement is a key optimization. Poor workload placement…

AI factories are power-limited systems that deliver maximum value when fully optimized. GPU workload placement is a key optimization. Poor workload placement fragments topology domains and forces traffic across shared links, reducing throughput, raising job costs, and leaving GPUs consuming provisioned power while waiting on data without advancing the workload. GPUs exchange data continuously…

Source

Categories
Misc

Enabling Private High-Performance Production AI Inference with NVIDIA Confidential Computing

As large language model (LLM) inference increasingly processes sensitive information and proprietary model context across personal, enterprise, and regulated…

As large language model (LLM) inference increasingly processes sensitive information and proprietary model context across personal, enterprise, and regulated settings, data must be processed inside a trusted environment. NVIDIA Confidential Computing (CC) provides a pathway for running these workloads securely using memory-encrypted confidential virtual machines (CVMs), confidential GPUs…

Source

Categories
Misc

How UK AISI and EvalEval Are Making Benchmark Results Reproducible

Categories
Misc

What’s New for Game Developers: DLSS 5 with 3D-Guided Neural Rendering, NVIDIA ACE Updates, and New RTX Kit Capabilities

NVIDIA DLSS 5 introduces DLSS 3D-Guided Neural Rendering and granular controls that help game developers add lifelike lighting and material detail while…

NVIDIA DLSS 5 introduces DLSS 3D-Guided Neural Rendering and granular controls that help game developers add lifelike lighting and material detail while preserving their artistic intent. We also look at updates to NVIDIA ACE, RTX Mega Geometry 2.0, and RTX Kit across character AI, high-density geometry, and rendering workflows. This post covers: DLSS 5 with 3D-guided…

Source

Categories
Misc

NVIDIA Isaac ROS 5.0 Advances Agentic, Open Source Robotics Development

To build and deploy sophisticated robotics applications that can perceive, reason and act in dynamic environments, developers need new physical AI models and tools. The ROS open framework is a project from Open Robotics that helps humans build robots. NVIDIA Isaac ROS 5.0 — a collection of GPU-accelerated packages built on ROS, released today at […]